Patch notes for v1.620: More bugfixes
Shotgun King: The Final Checkmate Patch Notes — April 17, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello Royals,
Here's another patch just in time for your regal weekend! This one fixes almost all the issues that were reported to us. We're just left with one tiny issue with the rebooting button in the modding interface, and one other issue where it seems that controller rumble may not work properly on Windows. We'll take care of both these issues next week!
If you find any other bugs, please let us know about it on our Discord!
Here's the full changelog for this version:
\ Fixed a crash when a black piece's placement threatened an Imperial Shot Put
\ Black Pieces can no longer attack Imperial Shot Puts.
\ Bushido no longer disables folly shields after its first use during a same turn.
\ Pawns can no longer use Lightfoot to get close to the king if you have August Presence.
\ Dead Flesh Wall pawns can now be pushed with knockback.
\ You can now use a grenade after reloading it by jumping over a piece with the Attila if you didn't have any grenade when the turn started.
\ In the Bold Plan menu, you can now choose cards that were recycled or unchosen during the card choice just past.
\ Switching from mouse controls to gamepad controls while on the disrupt menu will now resume the proper controls.
\ Stoning stones now have a small trail showing you their direction.
\ You can now hold ALT to force aim over other interactions.
\ Switched to single card inspection because of a visibility issue with the Extra White Choice burden in Charnier. (this will also make our lives way easier for future updates, thanks for understanding)
\ Using RB to go to souls now works even while using the trackpads.
\ Cheatcode input is no longer timed.
\ Cheatcode vision now resets when you return to the main menu.
\ Added cheatcode "busy" to restart your run instantly.
Have a wonderful weekend, love you all!
-PUNKCAKE Délicieux 🥞