Updated note on April 3
惊魂日记 FrightDiary News — April 3, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This time, we fixed some bugs that players reported and added some gameplay instructions.
1: Fixed a BUG where players could still save people after being knocked down
2: Fixed BUG where players could pull people while fighting zombies
3: Fixed the maze door opening animation without opening the door
4: Fixed a BUG in the second level where laser refraction was blocked by characters and laser was hidden when rotating the switch
5: Fixed a BUG where you could not hit zombies while holding torches or zombies would receive damage delay
6: Changed the chance of high energy appearing in maze level
7: Changed the damage to zombies and spiders
Gameplay description
1: About the gameplay of the first level of the Rolling stone level, many players reflect that the stone will not come out after jumping on the step, because the logic of this level is that the characters must jump on the step after the next stone will come out, so there are two ways to go up, the first is to jump on the next step if the board is broken, return to the previous step to jump again, card a time difference. The second was to jump on the board ahead of time, then quickly jump to the next step as the stones approached, and so on.
2: As for the unpassable drawbridge level, we placed a map of the real and false boards of the drawbridge in the last transition level of the drawbridge level, so that the player can correctly pass according to the instructions of the map.
3: About the gameplay of Huarong Road level, after finding the right door to unlock Huarong Road through, in the upper right of each door there is a lit incense, began to move Huarong Road after incense began to shorten slowly, after the incense burned out did not open Huarong Road, the spider next to the door will automatically revive.
4. As for the gameplay of the maze level, the brazier should be lit after entering the maze. If you collect the maze fragments, you can press the key E to place them in the designated organ. There are two braziers in the maze. The player must obtain this item and hint to advance to the next level.
5. As for the gameplay of coffin house, this level needs to find the portal in the sarcophagus, there are right sarcophagus and wrong sarcophagus. When the wrong sarcophagus is opened, the player who opens the wrong sarcophagus will be directly decided to fail in single player mode. In multiplayer mode, the player who opens the wrong sarcophagus will be locked in and knocked down, and a fake teammate will appear. Teammates should quickly find the locked teammate and pull up, then continue to open the sarcophagus to find the portal to the next level. The trick of this level is to prepare the tomb at the beginning of the game. There is a skeleton in the tomb, and beside the skeleton there is a map of the coffin house. On the map, the correct sarcophagus is marked in green, and the wrong sarcophagus is marked in red.
6: As for the final level, the way to open the door at the last level is to light the corresponding torches on the wall in turn through the order of the eight diagrams on the door, and all torches will be extinguished after the wrong lighting in the middle. The final BOSS will have three attacks, each with a different range of attacks, and the longer the level is spent, the more difficult it will be for the player to pass。
Ps:Special thanks to the players and his friends for the evaluation and trial of the game, we will carefully adjust the feedback of players, and to all the players would like to extend the most heartfelt thanks!