AutoForge Patch Notes — June 7, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Smaller patch but with some tasty bug fixes in it. Thank you to everyone that helped get these issues fixed up. I am going to try to continue to do more patches over the next few weeks but at the same time we are also working on the next major update. We'll have some juicy news on that in a few weeks!
Changes
Resolved an instance of an issue where the player could no longer interact with items
Resolved a crash on client when connecting
Resolved a seemingly random crash inside combat logic
Resolved issue on clients where structures could incorrectly display as out of power
Resolved issue with copying Forges with pipette leading to not being able to change the recipe
Resolved issue with some upgrades not always working on the client such as Organize
Fixed some minor graphical issues with Quartz and the background of the starting biome
Improved visuals of some environmental hazards