Cube Chaos
Patch notes · News · Live player count
About
Cube Chaos is a complex strategy roguelike about placing units to create giant armies, factories, combos, or self replicating murder crabs, overwhelming and outsmarting your opponents. Build and adapt new strategies each run using a ludicrous variety of units, perks and more.
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Detailed
In Cube Chaos you place cubes each of which has its own abilities and behaviours. In practice it plays like a unique rogue-lite mix of rts, autobattler and towerdefense. Call forth a rat above every non rat ally, use catapults to catapult those rats past the enemy defenses, meanwhile defend yourself with self repairing shield walls and summon lightning clouds which teleport above enemies and zap them. Just to sample a strategy. Open Ended Design:Sure Triple Shot makes your guns shoot 3 bullets sometimes, but it also makes your anthills make more ants, your replicating crabs might triplicate, your dead enemies might turn into 3 zombies. The perks in this game are meant to allow for strange and unusual strategies outside of what I the developer directly intended.Risk Reward:Want to buy something in the shop but didn't collect enough gold? Just go into debt!Want to stack a perk 8 times in exchange for some of the most horrible curses my mind could cook up? Cursed trades got you covered!Cube Chaos encourages you to take calculated risks and reap the rewards of living on the edge of defeat, rewarding you with both memorably victories, teaching defeats and if you are very lucky something so completely broken I'll have to consider adjusting it in the next balance patch. Ludicrous Variety:10+ Classes and 10+ Species, with each combination having a unique bonus perk. 550+ handmade Units used by both you and your AI opponents. 550+ upgradable Perks to enhance and enable new builds. 100+ Curses to haunt your days. 60+ Consumables to save you from certain defeat. Modding with Steam Workshop support!
Patch Notes & Announcements(42)
MINORSome Fixes
New small update just entirely made out of fixes and small changes. -65 combined spelling/description improvements. -Various minor changes to make things work out better or not crash, such as acidic n
MAJOR1.0 Update
Thats right cube chaos HAS LEFT EARLY ACCESS and with that comes a large update: -Elemental rework! (Its basically a new species!) -3 new Terrains! -All Terrains now have a boss variant! -3 Secret End
MAJOR1.0 Release Date, Price Increase
Cube Chaos will leave early access on 18. June 2025. To that end there will also be a PRICE INCREASE on 17. May 2025 to 11.99$, as there is a 30 day cooldown between price increases and discounts. The
MINORFixing and Stockpiling Update
Summarized Patchnotes: -Various minor quality of life: --Dragon egg perks now reference the adult and baby dragon directly for easier understanding and checking --Insane speed options start default on
MINORNightmare Stuff Update
Nightmare Stuff Update -Reworked nightmares (And a bit of boon blight selection stuff) -Map movement animation (And option to disable) -5 Events with 10 new event specific perks -12 Perks, 1 golden pe
MINORPerk Clarity Update
Mini Patchnotes: -999 Perk descriptions slightly improved -Gold/Perk Value makes more sense now --All gold values are halved, inlcuding prices, basicly no gameplay changes, but perk value = gold cost
MINORCube System fixes
Mini Patchnotes -Linux should now work from the steam button natively again -Game now uses steam depo system which reduces the games install file size a bit (unless I messed something up) -6 balance c
MINOR2 Cube Systems Update
Large update with 2 new cube related systems! 1. Weird Cube Upgrades/Sidegrades! {STEAM_CLAN_IMAGE}/42468525/2eb725b38c722bfe906462fb97ebf792ce8c63ba.png -Forges now offer 1 randomly chosen cube upgra
MINORRemnant Economy Update
Remnant Economy -New Species: Remnant --7 new Remnant specific perks --11 Remnant Synergies -4 new perks (with 2 new event perks) -Moderate Economy changes --Smith and Shop nodes now a split decision
MINORSome Fixes
Mini patch notes: -Auto-Add-To-Deck Option (If you want to keep some slots empty) -Automatic missing animation detection system for easier bug finding -Linux now works more again (I hope, if it wasn't
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