Ghosts of Tabor Patch Notes — December 18, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
WIPE UPDATE
We're excited to announce another wipe update, a massive effort involving long days and nights. Thank you for your continuous support.
Internally, our developers and QA team went through over 600 tickets/tasks for that update. It was a massive effort for the entire team to cross the finish line.
We are proud to release the new Bunker update, This evolving bunker will offer quality-of-life improvements as we add more uses for collected items. The update also includes Christmas decorations and limited-time missions with permanent unique rewards.
As our final major update of the year, we want to thank you for an incredible 2025. This year, we shipped many updates, secured collaborations with Terminator, PAYDAY, and Splinter Cell. We surpassed 100,000 YouTube subscribers and started selling the game on Amazon US, all thanks to our amazing community.
Thank you for 2025, we anticipate an even bigger 2026. Happy Holidays from Combat Waffle.
🔥Patch notes version 0.12.0🔥
Patch 0.12.0 has been deployed, restart Steam if you don’t see the update.
✨Key features✨
New bunker along with several new/improved features including easy access to market, storage creates and more!
New weapon, the Honey Badger, which has been the most requested weapon by the community
New UI for the main terminal, improving on the previous design
Seasonal update including Christmas bunker, Tree, ornament and limited time missions.
➕New features➕
Added the Honey Badger
Added the wipe reward (Honey Badger skin)
Added the Splinter Cell DLC
Added Christmas themed decorations in the bunker
Added 2 new Christmas missions to collect exclusive seasonal rewards that persists through wipes
Added a Christmas tree with collectible ornaments that can be found in raid to decorate your Christmas tree
Added back the Christmas themed music to the market
Added new bunker
Added new improved UI for the main terminal
Added market inside of the bunker (saving time between visits, removing the loading screen)
Added a new shooting range (it does not consume ammo while in the shooting range, hit your best shots!)
Added vertical storage the the gun wall
Added armor storage on gun wall
Added helmet storage on gun wall
Added armor lockers
Added backpack lockers
Added intel room requiring to place a motherboard, CPU, RAM and GPU to farm Korunas
Added free-placement storage cabinet to the bunker
Added geothermal energy (power station) to the bunker (you need to collect spark plugs and a circuit board to get it running and power your bunker - powerful alternative to the gas generator that is still present)
Added a new UI to the trade room pick-up kiosk (improved way to select items and collect them)
Added a new UI to the selling kiosk (separate from the pick-up kiosk with drops shelves)
Added crates to organize your items (including rifle magazine crate, pistol magazine crate, drum magazine crate, pistol crate, grenade crate, healing items \[10 stackable items per slot] crates and junk items \[10 stackable items per slot])
Added a physics based sock monkey to the bunker (community suggestion)
Added an MP5 drum mag
Added IdentX tag for staff and partnered creators
Added boots/shoes customization for players clothes (allowing a deeper customization and more variation on the battlefield)
Added DLC terminals to inform players of the new optional DLCs to support the studio
Added tactical goggles
Added the Club 80 gun skins (unlockable via a unique mission for players who reach level 80)
Added new posters in the game to support VR studios
🐛Bug fixes & improvements🐛
Fixed players being able to make night time render as daytime via OS time manipulations
Fixed NVGs not making sound when storing in the backpack
Improved weapon attachments reliability and performances