[DEVLOG] Development Report (11/2024)
WAR OPERATION™ : Full Contact News — November 12, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Since the game’s public shutdown to transition from alpha to beta, we have undertaken a massive overhaul of the game’s mechanics and visuals, not to mention that we completely modified locomotion system as video published in our dev-media.
These updates were essential to ensure a smooth and immersive gameplay experience. The menu now features a sleek, modern interface with dynamic new features, including the HQ. This central hub allows you to customize your skin, your weapons, and train, replacing the previous alpha menu and becoming a pivotal part of the game experience.
Weapon Customization: Not only has the weapon customization system been reintroduced, but it’s also been enhanced with additional mechanics to deliver a fresh and exciting experience:
- A dynamic workbench
- Level progression for each weapon, unlocking new equipment as you advance
- “Factionization” of weapons

Picture of the in-game beta Weapon Workbench
Shooting System: We completely reworked the shooting system, optimizing the code for reliability even under high latency, with dynamic position recalculations.
Character Redesign: Characters have been entirely redesigned to meet modern gaming standards, with graphic and dynamic optimizations that provide enhanced resolution and smoother gameplay.

HQ corridor - Lockers room
And there’s even more to come! A detailed list of modifications will be released soon.
In the meantime, stay tuned, and don’t forget to wishlist the game to get the latest updates.
Longmire Studio.