Yao-Guai Hunter Patch Notes — December 25, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
V1.2.8 Update
① Bug Fixes
Fixed an issue where returning to the main menu during an event and then loading the save could cause the game to soft-lock without showing the results screen when selecting a death-related option.
Fixed an issue where the armor values shown in Clever Shift options did not match the armor values displayed on the card when effects such as Broken or Tenacity were active.
Fixed an issue where Comet Punch played via Chaotic Cleaving would not take effect.
Fixed an issue where post-battle dialogue for Azi and AoYu was played incorrectly.
Fixed an issue where clicking the Run Details button on the victory screen could cause UI layering problems.
② Functions
In History, active skills are now also displayed in the “Talents” section, listed after passive talents.
In History, pills will now wrap to a new row when their count exceeds 17, preventing them from overflowing off the screen.
Added a tooltip to the “Total Keys” label in-game showing how many keys can be obtained per chapter
(3 / 3 / 4 keys per chapter).