Rock 3
Patch notes · News · Live player count
About
Generate believable worlds in real-time from tectonic, erosion, and climate simulations.
Media Gallery(13)
Patch Notes & Announcements(7)
MINORSuper-continents
Enhancements Continents form super-continents much more readily and organically, and stay together longer before splittingHotspots can now have a range of scales and their activity fluctuates more ove
MINORPerformance Update
Not much more to say than the title. Also fixed the Discord link (TIL they expire by default ːsteamfacepalmː) and a few minor UI bugs.
MINORExported Maps Split, Discord Link, Bug Fixes
Previously, exported maps for terrain, temperature, and rainfall, had their values separated into the four colour channels (RBGA). This was difficult to work with for many users, so now all these maps
MINORTectonics
The Tectonics update is now live, and represents a massive step forward for world generation tools. Everything has changed. New workflow The new workflow is all about the simulations. The simulations
MINORIncoming Tectonics Update
A major step forward in realistic world generation {STEAM_CLAN_IMAGE}/41923122/4e80d2912d244fbf24231f580f797271c7d7c231.jpg The new tectonics and erosion simulations work together to create believable
MINORCycles Update
Rock 3 now models daily, yearly, and long term periodic orbital variations and the impact on climates. This paves the way for more accurate Koppen biome modelling, and gives the ability to customize w
MINORFirst update: Fixes and improvements
{STEAM_CLAN_IMAGE}/41923122/f667c4a665ac7c337207dea0d12bb95b7c9e2566.jpg It was a lot more challenging than I'd ever imagined, but I've finally resolved the AMD rendering issues. To maintain my sanity
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