GamePatchNote Digest
FACTOR D Patch Notes — November 10, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Turns are more classic, now there is a pause when it is player 1's turn.
- A special bar was added for consecutive hits
- The shock of hits was removed when performing the super attack, now it is direct.
- Bugs were fixed for special movements
- The life increase card has a random amount.
In SURVIVOR MODE
- Leveling up grants an improvement in the 3 skills randomly, black cards are no longer chosen.
- The life bug was fixed
- Stats increases such as life increase, more hits, more hit strength when facing bosses appear on the map and are deactivated when a boss is defeated. These cards appear in random places.
- Stats are shown when pause is set.
- The controls can be chosen in 4 configurations.
- Slime and Ariel's projectiles are custom (Each character will have a custom ability in the future)
Sorry for being so late in updating and fixing some things, but I'm working on a lot of extra work.