ASCIILL
Patch notes · News · Live player count
About
Retro dungeon crawler with the crazy minimalist style. Take part in fast-paced encounters with inhabitants of the huge alien temple and pay special attention to numbers to solve puzzles and avoid traps.
Media Gallery(7)
Detailed
Special Agent ASCIILL goes to an alien temple full of traps. Powerful electromagnetic emission blocks the video signal, so all information has to be transmitted as alphanumeric characters.In these difficult conditions Agent ASCIILL will have to fulfill B.O.S.S.’ orders: plunder the treasures, destroy alien beasts and disable the security system.As you progress through the levels, you start realizing that B.O.S.S. is not what he seems to be and Agent ASCIILL and Earth are just pawns in the game of huge powers of the Universe. But any pawn can eventually become a queen.Mechanics of the movement. Pay attention to numbers when choosing your route. A figure in the cell indicates the number of traps around it. The position of the traps and treasures is randomly generated each time.FeaturesNonlinear levelsProcedural generation of traps and treasuresAlien creatures that feel quite at home on EarthTNT and grenades for the abovementioned creaturesUnderwater brawls and rumbles in waterfallsRazor-sharp plot twistsControls. There are three ways to control the game:Keyboard. Arrows — move. Spacebar — shoot/throw. Enter — select. Esc — open menu.Gamepad. D-pad — move. A — shoot/throw. B — select. X — menu. You can also move using joysticks and use the right bumper to shoot/throw.Mouse. Move the mouse pointer to select the direction. Left-click to move. Right-click to shoot/throw.Tips and TricksHearts and lives. Extra lives save you when you fall into a trap. The trap is permanently disabled after that and you can safely step on that cell.At the start of each level you get one life. On some levels, you can find hearts that give you extra lives.Extra lives don’t save you from bugs, laser and drowning. If you die of any of these reasons, you’ll have to start the level over again no matter how many lives you have.Light mode. Use the menu to switch to the light mode during the game.Reaching the treasures and narrow passages. The traps and treasures generation algorithm ensures that you can always safely reach the treasures and narrow passages. There is always a way.
Patch Notes & Announcements(7)
MINORFrom 2D ASCII to 3D: Meet Effulgence RPG
My text-symbol style evolves into full 3D ASCII.Every frame is rendered with characters (no textures, no models). Now with exploration and party combat. Wishlist + sing-up for playtest here!
MINORFrom flat ASCIILL to ASCII-in-3D: meet Effulgence RPG
ASCIILL began as a love letter to pure text graphics. With Effulgence RPG, I'm evolving that idea into full ASCII-in-3D - no textures, just symbols, depth, and light.You can play the free demo during
MINORGame Soundtrack Released + Bundle
Hi guys! I released the game's soundtrack. The soundtrack will have a 30% discount for two weeks. I also created a bundle of the game and soundtrack. If you buy them together, it will be 20% more prof
MAJORUpdate Notes for ver. 1.2.2
1. Heartthrob achievement bug - FIXED 2. Unable to quickly change direction - FIXED 3. More contrasting coins - ADDED 4. Five new flags for screensaver mode - ADDED Press "U" in screensaver to switch
MAJORUnlimited procedural generated levels // Update 1.2
1. Unlimited procedural generated levels in Challenge mode. Play without limits! 2. Interactive cassette deca in Screensaver mode. Controls: B - show/hide deca Up/Down - volume Left/Right - stereo bal
MAJORScreensaver // Update 1.1.2
Screensaver // Update 1.1.2 Screensaver mode Moving while the key/button is pressed Several bugs were fixed
MINORDaily Challenge
We've introduced daily challenges in ASCIILL! Every day we'll be adding a level. And every day of the week has a specific set of rules. Compete with other players by finishing the challenges in time a
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