GamePatchNote Digest
Immortal Mantis News — May 5, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Ending 1:
- New artwork and all-new text that explains the Mantis lore a little better
- New menu, among the options there is a load to encourage players to get the ending 2
- It is now possible to pass the texts by pressing the interaction key (ENTER / A)
- Other small juices.
Ending 2:
- Gameplay remake, with new items that better explain the story
- New rotoscoping animation
- New cutscene in the hut
- Improved cop interaction final scene, SPOILER: Now you can rip his head off.
- Cop scene, small change in lore SPOILER: Mantis no longer calls him brother.
- Added ending dialog at the end of end two
- Interactions in all papers outside the house
Paintings puzzle:
- Added new paper that indicates the need to check paintings
- Dialogue with the paintings at the time of the puzzle will facilitate the resolution
- Time for the hint to appear reduced
- Diary text has been slightly changed
- Paper symbols that indicate colors caused confusion, the tip has been simplified for better understanding.
Improved dialogs and orientation:
- Wrench location made easy through dialogue and with arrow
- Indication of need to check windows through dialog and brighter windows
- Less disorienting paintings puzzle (see notes above)
- Switch dialog indicates you need to leave the house
- Gate dialogue points to unlocked room and can also be repeated
- Round the Corns puzzle REMOVED (All-new puzzle added)
- Improved awkward transitions in the cornfield
Mantis in the hut:
- Small room, so people don't try to walk around the Mantis
New gun puzzle:
- Now the weapon is locked in the graveyard.
- Small cutscene when picking up the weapon.
Other adjustments:
- Reduces the effectiveness of spamming all buttons in the final scene to reload the weapon
- Transition from rotoscoping to engings much smoother
- Player freezes until the fade is over when fixing the wires
- Minor adjustments to translations