GamePatchNote Digest
Norland News — July 22, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
A new day, a new patch! This time there are no dramatic changes, but many fixes for annoying bugs and crashes. The long-awaited changes to the mechanics of titles and peasant labor after the instruction period are already being tested and will be delivered within a few days -- we've gotten a lot of feedback from the steam forums and discord on those and changes are coming.
Balance
- Married characters will always make love in the evenings if they have low romance levels and positive relationships.
- The thought "Destroyed Bandit Camp" is now limited to a maximum of 3 instead of 5.
Fixes
- Fixed a bug where one of the summoned AI allies could attack the player's army instead of fighting alongside them.
- Fixed a bug where the game incorrectly evaluated the value of goods at the Holy Caravan after exceeding the market saturation threshold.
Stability
- Fixed a potential crash in CodenamedButtonsManager.
- Fix game crash on loading if the quest with reinforcements was corrupted for some reason (GlobalMapObjectQuestDefenceAllyArmy).