It's Definitive Edition Time, Crewmates!
Among Us 3D: VR Patch Notes — April 9, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Time to celebrate, beans! The Definitive Edition Update has arrived, full of your favorite highlights from our extensive backlog of Limited Time Events now permanently added into the game!
**RETURNING FAVORITE FEATURES**
• Fry, lie, and die in the Mess Hall map from our Limited Time Event: Infection Mode
• Check a bean’s suspicious status as the Scanner Role from our Limited Time Event: Critical Cargo
• Take vengeance from beyond the grave on the side of the Impostors as the Wraith Role from our Limited Time Event: Afterlife
• This town ain’t big enough for multiple votes! Take the sole responsibility of ejection as the Deputy Role from our Limited Time Event: Round Up

**RESTOCKING THE LOOKS**
• All of our previous Limited Time Event Cosmetic Bundles and Hat Packs are returning to the Store FOREVER! Let the Zomburritos rise up!
• Weekly Cosmetic Drops have been shifted to Monthly Cosmetic Refreshes, with special cosmetics available exclusively for that month

**UPGRADED UI**
• Organized Role settings into Crewmate and Non-Crewmate pages for smoother customization flow
• Added new Ability Use icon for powerups and limited-use abilities
• Updated Localization across various languages
• Pointing at Interactables (minimap, tasks, etc.) now hides your Ability, hopefully helping to prevent accidental uses.

**FIXES AND IMPROVEMENTS**
• Fixing potential ‘Wiggle’ when beans snap into minigames.
• Fixed some edge cases for beans leaving while a game starts causing a bad state.
• Minor audio improvements.
• Vigilantes now see Guardian Angel shield’s break when they attempt a kill on a guarded bean.
• Fixed a host of issues in the Tutorial.
• Updating yellow vent highlight so it’s not on when you’re a ghost.
• Fixed Spectators in Tag Mode not seeing the correct number of Tasks Remaining.
• Fixed edge case where a dead body could disappear if the bean reporting it is killed simultaneously.
• Minor visual improvements to all maps.
• Skip Vote no longer sometimes shows multiple of the same color beans.
• Fixing edge case where Tracker visual could break Sabotage’s red lights.
• Fixed potential wardrobe softlock.
• Fixed situation where sometimes abilities go on cooldown despite not being used.

• (3D) Fixed edge cases where your camera could become unlocked while engaged with a minigame or while in a cutscene.
• (3D) Fixed blurry map room names.
• (3D) Fixed a bunch of controller/keyboard glyph issues.
• (3D) Adding gamepad navigation to some pop-ups that were missing it.
• (3D) Minor UI improvements.
• (3D) Fixed issue where you could open match settings while a game is starting, causing a broken screen in the next Emergency Meeting.
Stay Suspicious!
