Bellwright
Patch notes · News · Live player count
About
Establish and expand your own settlements, liberate the land and assist its villagers, and recruit others to your cause while learning more about a life you had to leave behind. Command your forces, prove your valor through combat, and cement yourself as the hero of your people.
Media Gallery(14)
Patch Notes & Announcements(96)
HOTFIXHotfix [June 15]
Added a setting to disable persistent player markers in co-op. Fixed a crash related to items carried by NPCs. Fixed invisible female peasant tunics and long mail armors.
HOTFIXHotfix [June 11]
Fixed a crash on old saves related to the changed type of camp guards near Farnworth. Fixed trappers not collecting caught game. Fixed visual artifacts on the Peasant Cap. Improved cloth simulation st
HOTFIXHotfix [June 10]
Fixed a crash when launching the game with "Intel(R) AI Boost".Fixed a crash when NPCs trying to clear up construction sites from unreachable tree logs.
MAJORSummer Update and Console Release
It's been a little over two years since Bellwright stepped into Early Access. Rougher around the edges than it is today, and lacking many features that we all take for granted by now, but you'd shown
MINOROur Second Anniversary!
The second year of Bellwright is coming to a close - it's time to pause, take a step back, and reflect on all the hard work and the progress it's led to... Just kidding, no time to lose! There is so m
HOTFIXHotfix [March 2]
Fixed not being able to complete Fowl Play quest.Fixed a crash when opening the tech tree screen after traveling between Karvenia and Halmare Isles.Fixed mod load order working incorrectly.Updated FSR
HOTFIXHotfix [February 16]
Added a pause while the game is loading in singleplayer.Fixed a rare crash related to broken harvestable foliage.Fixed sounds sometimes becoming muffled after using a bow.Fixed a crash related to NPCs
MINORThe Maiden Voyage: Halmare Isles
Hello Everyone,This will be the last devlog in our series dedicated to the recent Maiden Voyage update. Our team is already heads-down and hard at work on the next one. If you read between the lines o
HOTFIXHotfix [January 27]
Fixed sometimes not being able to initiate combat after exiting dialogue with Esc or dueling.Fixed various sound issues with crickets in Karvenia.Fixed various issues with items in containers sometime
MINORWalls and Defenses
Hello Everyone,In this next devlog we're showcasing and talking about one of our favorite new systems: Walls. We knew early on we wanted to improve this feature and how a medieval town just doesn't fe
You Might Also Like
Popular titles trending on Steam right now.





















