1.0 Changelist
MegaFactory Titan Patch Notes — June 2, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
1.0.0.0 (6/2/2026)
- Proper storage priority system for warehouses. If you set the priorities of two different destinations on the same pull maglev network, maglevs will only deliver to the higher priority warehouse until it is full, and then it'll deliver to the lower priority warehouse. The priority system does not interface with push maglevs and vehicles.
- Basic habitats have greater starting population capacity.
- The world shows lands that are claimed by the Wildland Marauders so you know what is dangerous or not.
- Combat vehicles can be set as a manual pickup or dropoff point for transport vehicles, so you can have ammo delivery lines set up for your attack fleet.
- Tweaked spacecraft radiator lighting to look better and less flickery.
- Characters talk in lore time of missions, rather than gameplay time.
- Trade missions now mention the current fulfillment amount in their tooltip, if relevant. Valuable for tracking progress on bulk trade missions.
- You can now send a transport on a mission even if you don't have enough to finish the mission, as long as you have enough to fill one transport.
- UI visuals tweaked to better show depth for UI elements in the world.
- Game Logo has been updated.
- Bug fix - Some localized string fixes.
- Bug fix - Patrolling vehicles with only one patrol node behavior fixes.
- Bug fix - Fixed vehicles sometimes spazzing out while loading or unloading.
- Bug fix - Adding items to a production queue scrolls the queue to the end.
- Bug fix - Players no longer lose all of their permits if the Feds Base is destroyed by weather.
- Bug fix - Fixed some icon glitches.
- Bug fix - Fixed being able to sometimes build tubes atop each other.
- Bug fix - Fixed being able to duplicate or relocate tubes atop each other.
- Bug fix - Fixed some legacy save games not opening (as long as those save games are not too old. Save games from around version 0.9.0.0 and later should all still be compatible with version 1.0.0.0, though with possible minor issues, and unexpected changes, while anything prior to version 0.9.0.0 has no guarantees it will work).
- Crash fix - Fixed a rare UI crash.
- Perf - Some general performance improvements.