Zombieville USA 3D
Patch notes · News · Live player count
About
Zombieville USA 3D is a stylized arcade shooter combining retro gameplay with strikingly polished visuals. Fight through an endless undead horde in the bleak hellscape of suburbia! Choose your weapons, grab a friend, and see how long you can survive.
Media Gallery(6)
Detailed
Zombieville USA 3D is a light-hearted action romp, combining classic arcade action with modern visuals and a dash of roguelite fun. Play solo or with friends as you scavenge for weapons, unlock skills, and see how long you can survive before you become a midnight snack for the living dead! Whether you played the original Zombieville USA over 15 years ago, or this is your first foray into the zombie-filled suburbs, we hope you’ll enjoy your stay!Features An arsenal of 39 weapons to unlock, from machine guns and shotguns, to chainsaws, rockets, energy weapons, flamethrowers, and katanas. You name it, we probably got it. 28 unlockable "perks" to level up, customizing your playstyle. Specialize in melee weapons, explosives, whatever floats your boat. Randomly generated weapons with unique traits keep every run unpredictableInfinitely scaling difficulty - go for your high score before the living dead overwhelm you! Spectacular stylized 3D visuals. Play solo or with online co-op for 3 players.Designed to play great with a gamepad, but feels right at home with mouse and keyboard as well.
Patch Notes & Announcements(8)
MAJORUpdate notes for 1.06
Update notes for 1.06 Bug Fixes Fixed a bug which would cause the movement penalty for firing while backpedaling to not correctly apply in some situations Raytraced Shadow Denoiser is now disabled by
MAJORUpdate Notes for 1.05
Additional achievement fixes for “stuck” achievements Greatly increased distance at which money despawns (1200 to 3600 units) Selling weapons once again correctly shows the money gained The “Hold” pro
MINORUpdate Notes for v1.04
Here's a list of the new additions and fixes as of 3/19/25. Thanks to everyone who's been playing! You can now join a co-op session through the Steam overlay There is now a visible mark on the healthb
MINORFixes and Improvements (v1.02)
Fixed a bug where the “Bandolier” perk did not properly apply to Burst Fire weapons found mid run Fixed a bug which would cause exploding zombies to deal double damage to clients in co-op Doubled the
HOTFIX3/8/2025 hotfix
Fixed potential black screen on boot due to shader cache Time played will now correctly accrue in multiplayer
MINORSteam Next Fest - Demo Updated!
Hey folks, the demo for Zombieville USA 3D has been live for a couple weeks now. I really appreciate that so many of you have checked it out and given your feedback, and helped track down a couple bug
MINORDemo now available!
Hey folks, Zombieville USA 3D is just one month away, and to prepare for launch we're releasing the demo starting today, Feb 7th! The demo should give you a good sense of the full experience, though t
MINORZombieville USA 3D Releases March 7th!
I'm excited to report that Zombieville USA 3D is officially launching March 7th, 2025! I announced this project over 3 years ago, and its definitely been a bit of a winding road to get to this point.
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