Shattered Pixel Dungeon Patch Notes — March 23, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey Rat Punchers!
Here's one tiny final patch for v3.3, mainly just a little internal cleanup and fixes for a couple minor bugs.
A quick note to macOS users: after updating to macOS 26.4 (which releases soon) You'll start seeing a warning about 'support for intel-based apps' when launching Shattered. No need to fret about this, I intend to update Shattered to fix this well in advance of the deadline, which is still over a year away. Probably this warning will be addressed after the initial release of the next major Shattered update.
I'll hopefully be starting up on sharing more incremental updates about the next major update on social media soon, so take a look over on any of these channels if you'd like some updates before the new quest is ready for beta!
- Shattered Pixel Newsletter
- Mastodon
- Bluesky
Here's a full list of changes:
Misc. Changes
- Updated various internal code libraries
- Updated translations
BugFixes
Fixed the following bugs:
Caused by v3.3:
- Various cases of area-effects that affect terrain not applying properly
- Necromancers summoning skeletons into solid terrain in specific cases
- Various rare crash bugs