GamePatchNote Digest
Obama Boss Fight Patch Notes — December 10, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Gameplay
- Added various power-ups. They can drop on the platform upon hand's death. Collecting power-ups will make player faster, stronger, increase hp or mana regeneration, or give a chance to survive lethal damage.

- Blue and red hands spawn points were reworked for new platform design.
- Yellow hands spawn points were reworked for the new platform design. Now there can be maximum 7 yellow hands at the same time, 3 on each side of an island and 1 behind the island (if presume that Obama's head direction is "front" side)

- Movement system was reworked. Now it's more responsible and sharp.
- Added training videos for some mechanics player encounters for the first time.

- Added lightning charge mechanics (look at ring on staff). Ball lightning flies out upon filling the charge
- Spell Rebalance
- Barrage manacost increased from 10 to 40
- Barrage damage increased from 20 to 25 per projectile
- Barrage movement speed increased from 5000 to 10 000
- Dash manacost reduced from 100 to 60
- Dash cooldown reduced from 0.7 to 0.55
- Fireball damage increased from 25 to 35
- Fireball manacost increased from 25 to 35
- Lightning manacost reduced from 100 to 10
- Barrage manacost increased from 10 to 40
- Boss fight platform (arena) was reworked.

- Lightning spell was reworked. Now it has very long range of attack.
- Healing spell was reworked. Now It works the way that you can't place it on Obama's parts or in air.
- Added shadow background to pause menu.
- Added FOV slider in settings menu.
Bugfixes
- Fixed some issues with main menu buttons' hitboxes.
- Fixed an issue when control settings got cleared every time player restart the game.
- Fixed an issue where lightning spell did more damage on higher FPS.
- Fixed an issue when achievements regarding playtime didn't count properly.