Bug Fixes - v1.2.991
Astrea: Six-Sided Oracles News — June 16, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey Oracles,
New patch with many bug fixes!
Hope this will improve the experience of playing Astrea! 😎🎲✨
Patch Notes
Balancing
General
Now The Chosen Pool run modifier can yield non-chapter 1 dice.
Bug Fixes
Fixed Apian Drone triggering after the last enemy is defeated.
Fixed Astral Calling/Void Seek + Corrupted Soul triggering end of player turn interaction.
Fixed Boost not drawing additional dice if a die was drawn before Boost was triggered.
Fixed Anomaly Level 4 description on Traditional Chinese, Simplified Chinese, Japanese and Korean.
Fixed Clamour Pact 6 making Vengeful Stab blinking feedback blink non-stop.
Fixed Restoration Burst not considering Purification increasing effects.
Fixed Reliable Eight and Sealed Pool not working together.
Fixed Daily Run using modded Starter Die sets.
Fixed clicking too fast on choose die windows causing to compute the click multiple times (Example: choosing a die from Astral Calling drawing two dice).
Fixed text overflow with large amount of status effect stacks.
Fixed Gravitational Reagent + Aeon Tentacle triggering Astrium before start of turn dice drawing softlock.
Fixed tooltips not disappearing properly sometimes.
Fixed Decayed Star activating Devour after fading out.
Fixed Inventive + Sea Requiem softlock.
Mobile: Fixed opening any menus (draw pool, dice pool, map, etc.) during a character animation causing softlock.
May Astrea bless you 💙 ❤️
- Leonardo Castanho, community manager and lead dev of Astrea