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Three New Jobs! Tutorial Re-vamped.
April 24, 2024by Mythic Machine
GamePatchNote Digest
Cascade Tactics Patch Notes — April 24, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Three new Jobs have been added! One of each tier.
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| MarksmanTier 1 class. Able to alter projectile abilities (Ranged Weapon, Ice Shards, Dark Bolt). | |
![]() | BombardAdd arc to projectile ability so that it flies over characters and lands on target. | |
![]() | Sniper ShotAdd Accuracy and Range to projectile ability. | |
![]() | Direct ShotAdd extra damage and push target back with projectile ability. Must fire in a straight line. | |
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| High Priest
| |
![]() | ResurrectBring an allied character back onto the battlefield. Limited uses. | |
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| Champion
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![]() | Summon ApprenticeSummon a character with job equal to your non-Champion Primary or Secondary job. Can use once. |
Tutorial Re-vamped
- There are more battles and more information
- Battles, transitions, and load time are all very quick
- Completing one tutorial will immediately move you to the next tutorial
- There are more battles and more information
New Features
- Can change controller orientation (Up can move cursor Top-Left or Top-Right)
- New "Mercenary Training" battle appears in final town.
- The battles are tougher.
- Appear multiple times in the mission list with different levels and scales with your party
- Units can be any class or any combination of classes. May fight against a Paladin/Warlock for instance.
- The battles are tougher.
- Can change controller orientation (Up can move cursor Top-Left or Top-Right)
Bug Fixes and Changes
- Fixed issue where repeatable missions were not repeatable.
- Fixed Economy and Potion party upgrades (they weren't doing anything. If you completed the missions it will adjust and work correctly for you after the next battle).
- Dice Game Crash Fixed
- Duo Challenge Fixed
- Removed situations where player is waiting for enemies to spawn so that the battle ends.
- Removed more instances of default hero name (after user changed name)
- When using a controller, default target is more consistent (will focus on ally or enemy depending on ability)
- Tier 2 and 3 jobs no longer have increased JP costs for stat upgrades.
- Berserker JP requirements upgrades have increased (matched other Tier 2 jobs)
- Fixed issues with arrows going through floors
- Fixed issue with Charge not providing enough bonus accuracy
- Some ability icons have been replaced to have more similar styles and colors among classes
- Fountain may now include caster in AOE
- "Guarded" will appear when a character walks over a guarded tile
- Changed the 3rd Story Mission to not have reinforcements. Starting units are stronger.
- Moved repeatable Story Missions to Mission List instead of Challenge.
- Fixed issue where enemy job variety was not as random as intended. Expect more combinations of enemies on repeatable missions.
- Enemies won't Ice Prison entire team
- When rotating the screen with a controller, Damage/Hit Chance will render in proper location.
- Fixed issue where repeatable missions were not repeatable.
What to expect next
- Another job will be coming. Perhaps more.
- I will be working on a new game trailer and updating the website and steam page
- Another job will be coming. Perhaps more.







