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Updates and plans - rank system
October 7, 2024by METALLADLERSTUDIO
GamePatchNote Digest
Ratten Reich Patch Notes — October 7, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Dear friends, I would like to share updates and plans with you.

What have we already added to the game
- Improved task indicator: now it "sticks" to the edge of the screen and points towards the target.
- Added indicators for the "grenade throw" and "healing point" abilities. If the target point is outside the screen, the indicator will also "stick" to the edge of the screen.
- Fixed all hitboxes for cursor interactions: no more pixel-hunting to select cover, weapons, or enemies.
- Improved HUD interaction: mouse clicks no longer pass through the minimap and unit cards.
- Enhanced unit movement system: units now maintain formation and avoid getting stuck on level objects.
- Improved cover system: all selected units will now move towards cover, even if there is no room for them.
- Added a rank system for units: units gain combat experience and become more effective in battle.
- Added animated event indication on the minimap.
- Fixed several bugs and optimized game performance.
Our plans

- New unit "Sapper"
- Construction at bases (construction of defensive structures and installation of artillery guns at captured points)
- Improvement of AI (vision and AI director for skirmish)
- Combat states
Thank you for supporting us!

