Riven Patch Notes — November 18, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Global
Features
If playing Riven with a PlayStation controller on Windows, a PlayStation controller is now displayed in the controller diagram.
In the case where a save game image is not synced over cloud saves, there are now temporary images set up for each area of Riven.
Major
Various performance improvements made based on scalability quality.
Cursor movement when using a gamepad is now scaled correctly for engaged regions.
Minor
Fixed some UI text for checkpoints in the Help Settings menu being cut off at certain resolutions.
Fixed a block that could occur if you ran around the back of a door while it was closing on Jungle Island.
Fixed an issue where multiple checkpoint saves could be made at the same time.
Fixed an issue with the focused element in the menu resets after the menu finishes fading in when opening it.
Fixed the appearance of some rocks on Survey Island looking too reflective when Ray Traced Reflections are enabled.
The player is now prevented from disengaging on the wood cart while it is starting to move.
Fixed a clipping issue with the submarine on Jungle Island under certain circumstances.
Fixed some lighting issues with the wahrk on Survey Island.
The player is now prevented from putting away or taking out their satchel while it is already in transition.
Fixed some mesh issues with the gallows on Jungle Island when being viewed from the submarine.
Fixed a small white square appearing on a certain valve.
VR only
Minor
Fixed the submarine unhiding the player’s view during Hide Vehicle Transitions if you happened to have your head clip through something while the submarine is moving.
The player is now prevented from stepping out onto some invisible collision while the submarine is approaching.