GamePatchNote Digest
Godless Patch Notes — March 31, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Greetings, gods! The next minor content update has arrived, bringing camera behavior improvements, new skills, talents, and Steam achievements! As always, thank you to the community here and on the Godless Discord for your valuable feedback. Now, let's dive in!
P.S. Another content update is coming in late April. Stay tuned!
▲ - a buff was applied
▼ - a nerf was applied
⮂ - a tradeoff occurred
☄️ - a change was made based on community feedback
Content
- Added new Skills:
- Enchanted Golem (neutral unit)
- Spirit Familiar (neutral unit)
- Enchanted Golem (neutral unit)
- Added new Talents:
- Corrosive Blight (nature)
- Underworld Portal (death)
- Corrosive Blight (nature)
- Added new Steam Achievements:
- Early Bird (Ascend as any god in Act 1)
- Profitable Alchemy (Earn a total of 1200 ether by selling items at the Alchemy Lab)
- And That Is Destiny Fulfilled (Finish a run with 6 skill slots enchanted with a gem)
- Power of Three (Acquire a perk in the Sanctuary 3 times in a row)
- Early Bird (Ascend as any god in Act 1)
Balance Changes
- Mana Reservoir
- ▲ Decreased experience cost from 1000/1400/1700 to 950/1350/1700.
- ▲ Decreased experience cost from 1000/1400/1700 to 950/1350/1700.
- Mana Reservoir
- Treasures of the Past (Act 1)
- ▲ Increased boss buff values from +2/+9 to +2/+10.
- ▲ Increased boss buff values from +2/+9 to +2/+10.
- Treasures of the Past (Act 1)
- ☄️▼ Decreased all enemies' attack on the first continent by 1.
- ☄️▼ Decreased all enemies' attack on the first continent by 1.
Other
- Rebalanced some enemies for the first 2 runs.
- Rebalanced some natural disasters for the first 2 runs.
- Revised the pace at which certain features unlock.
- ☄️ Adjusted continent sizes for the first 2 runs.
- Rebalanced some enemies for the first 2 runs.
- A lock icon now appears over a skill’s mana cost when it is blocked.
- ☄️ Camera reset on skill use is now optional and can be toggled in the Options menu.
- ☄️ The camera can now pan slightly farther in all directions.
- ☄️ Added arrow key support for camera movement.
- ☄️ Water ripple intensity now adjusts based on battle speed preferences.
- The bottom panel now has slightly higher contrast when obscuring the battlefield.
- Tweaked some UI-related VFX in battles for better readability.
- A lock icon now appears over a skill’s mana cost when it is blocked.
Fixes
- Fixed the God of Corruption damage bonus not displaying in Lava Field’s description of the Volcanic Swords talent.
- ☄️ Fixed the Divine Endurance achievement not unlocking properly under specific conditions.
- ☄️ Fixed some localization issues in Spanish, Japanese, German and Russian.
- ☄️ Fixed Talvius causing a softlock when dying a second time with Contagion debuff.
- ☄️ Fixed learned talents being counted incorrectly on the score screen.
- Fixed buffs displaying a counter when they shouldn’t (occurred under certain conditions).
- Fixed certain UI VFX appearing off-screen in battle, mainly when the camera was repositioned.
- ☄️ Fixed Demonologists, Cultists, and Stone Weavers causing a softlock under specific conditions.
- Fixed some battle UI sound effects not playing under specific conditions.
- Fixed the Alchemy Lab offering to sell your last skill.