GamePatchNote Digest
Terra Ventura Patch Notes — March 16, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Hello all,
I am happy to let you know that the Terra Ventura game was just updated !
Changes to the initial Early Access build are:
- Normal difficulty now has ammo and alchemy potion drops placed around the maps.
- There are no ammo or alchemy potion drops on hard difficulty.
- Rework of the difficulty system - normal difficulty is now easier, most notably in the earlier levels.
- Hard difficulty was made harder with enemies dealing more damage.
- New achievements available.
- There are now GUI indicators of the actions - picking up ammo, alchemy potions and runes.
- Enemies using shockwave now have increased cool down period so it is possible to deal damage in between attacks.
- Late game map was redesigned as per player feedback.
- Added warnings before player enters areas dealing toxic attack damage.
- Fixed a bug rendering one of the late game underground levels improperly.
- Fixed a bug with spawning of the collectibles and accompanying achievement.
- Crafting tab was renamed to the materials tab to more accurately reflect its purpose.
- Fixed various bugs with rendering of the graphics.
- Fixed minor bugs.
Please note that the changes made the previous save games incompatible. If anyone wants to play through the save game first I prepared the branch with previous version of the game, where you will be able to finish the save game. All you have to do is select game properties and opt into initial branch under betas.
Updates will be rolling out on the schedule so stay tuned for the upcoming game updates and have fun playing the game !
Regards