GamePatchNote Digest
Zombie Cure Lab Patch Notes — April 4, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi, thanks to your feedback and reports we could continue to fix some stuff on the experimental branch and continue to push forward towards the 1.0 release.
0.21.4 Changes
- Tutorials split in three for better pacing and learning the concepts
- Tutorial changes to improve onboarding experience
- Wiki fully available with proof read english language (You currently have to play through the tutorials to unlock all entries)
- Western mission correctly playable now
- Minor balancing changes, tech tier main storage research - Some costs reduced
- UX quick fade in when infobox appears
- Better worker selection for shifts - Changing shifts should now better pick available workers with the specific shift missing
- Fixed a specific save game related multi threading issue
- Fixed Disabled waves being shown in timeline (Elite and boss waves were shown, but did not spawn when disabled)
- Fixed objectives not shown after loading a savegame
- Fixed ui issues, overlapping elements
- Further minor bug fixes