Patch Info & News
Version 0.5.3 is now available with a few fixes and changes listed at the bottom of this post.
We've been working a lot on the co-op multiplayer which has resulted in a lot of backend changes to how enemy settings are stored and how they are spawned. As part of this there were some changes to enemy settings in the Arena and some other places and we've also added a lot more security to the leaderboards, so they have been reset in this version.
This week we'll be adding features for initial multiplayer testing to the 'earlytests' beta so if you'd like to help us test and resolve issues with multiplayer then opt-in to that beta build via the game's properties in Steam.
Initial multiplayer test builds will be focused on general network functionality and server hosting/joining with some basic work-in-progress co-op gameplay available. The build will be regularly updated until all multiplayer features are working at which point version 0.6 should be ready for release.
Edit: Version 0.5.4 is now available fixing some issue in 0.5.3 including leaderboard scores not being uploaded correctly in some cases.
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Version 0.5.4
- Fixed Big Guy settings in Prison
- Fixed incorrect appearance of some characters
- Fixed Leaderboard submission issue
- Temporarily disabled all Modifiers in Sandbox level
- Fixed some input issue with the Xbox One S gamepad
Version 0.5.3
- Stopped gamepad vibrating when mouse and keyboard have focus
- Made quick power inputs remappable
- More secure method of setting Leaderboard scores
- Fixed inaccurate settings of big guys and muscles guys in the Arena
- Angry enemies won't stop chasing player as easily
- Added unlimited ammo pistol to Sandbox
- Extra checks and position resets for out of bounds enemies on Biker Bar