Fireheart - Patch 1.0.3
Old Stories: Fireheart Patch Notes — October 14, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone!
Me again with a bunch of fixes and improvements. This is a big one and should improve the experience quite a lot!
- Added more Eatra to forests
- Fixed a bug where the gold UI does not disappear after crafting a weapon
- Adjusted Fire Enhancement scaling
- Fixed Second Encounter main quest to now properly give rewards
- Fixed an issue where Eaterra counted towards the Stone Golem achievement
- Fixed a quest dialogue and talk quest
- Adjusted Musho AI to not attack its own kind
- Improved inventory and shard/potion window interaction
- Improved Stone Golem AI
- Fixed sound issue at the swords monument
- Adjusted Stone Golem and Reaper quest experience rewards
- Fixed some other sound collision issue
- Fixed Verusio and Village achievements
- Fixed some companion dialogues
- Fixed Gordio hunt amount in main quest
- Fixed Lira bow position
- Fixed Priest healing
- Changed armor shop item spawn to make it more likely to get better gear
- Fixed food heal amount for companions
- Adjusted Ore respawns
- Fixed Fire Enhancement aura to disappear when on back
- Fixed some floating foliage issues
Thank you very mch for playing this game! Let me know if you have got any issues!
Kind regards,
Mike