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Beta Test Patch Notes 2020-04-06 & Steam Page Launch
April 6, 2021by Ommageden
GamePatchNote Digest
Strife: The Expanse Patch Notes — April 6, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
It has been very exciting launching the steam page today! Alongside it I am releasing this patch with few improvements to the game. Additionally features such as these patch notes are now accessible to me so this is also a test of their feature set to better help serve you information in the future.
Below is the following rough changelog from the last update to the current version:
Gameplay:
- Changed how AI use unit special attacks on the backend to improve workflow.
- Both the dragon and Archer now use their special attacks when controlled by AI players. All units now have special abilities useable by AI.
- Fixed an issue where the select Unit UI would not function correctly in VR.
- Players now look at their spawn zone when their turn begins during unit placing.
- Players now return to their spawn location after unit placing is over.
- Bushes now correctly block line of sight.
Cosmetic:
- Water VR fixes.
- Potential Fix for Flickering Main Menu
- When Shamans use a special attack it will then look at the enemy unit at the end of the attack.
- Sound of the Archers bow audio has been dramatically increased.
- Players in VR now have white blocks for hands rather than nothing.
Steam:
Added 3 more achievements bringing the total to 52!
These achievements require you to heal 250, 500 and 750 points of healing in a single game from your units. Try it out!
Other
If you have been testing the game so far, please take a look at the new trailer and provide your feedback!