Rising Spire Act 2 available now!
Rising Spire Patch Notes — September 30, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Here at last! Act 2 of Rising Spire starts here and it brings lots of flavor to the world. This is only the first part of Act 2, with more content to be added shortly, keep an eye on the updates. ❤
Until then, here’s what you can expect to discover in this update:
Story
The story continues
Atlas and the party keep on keeping on. They’re finally leaving the starting area and find their way towards more danger.
New characters
Naturally, the evolving plot includes new characters and fresh faces. Let’s see whom we can trust. The party gets another member as well.
New maps and locations
As the party leaves the forest they’ve gotten to know so well, the vast plains of Paelondia open for them. And the city of Zendalia. And the coastline. And more forest. And farmlands. Make sure to take your time exploring, and find all the chests sprinkled in the world. They have helpful goodies!
Combat
New enemies
Get ready to face new creatures in battle and make sure you’re prepared. These enemies are definitely stronger than the wolves and cute jackalopes encountered so far.
Boss battles
Yes, that’s a plural. This update will see Atlas and his friends face off against some powerful enemies looking to stop the party from uncovering the dark secrets of the Corruption.
New weapon upgrades and abilities
The Blacksmith is in town, and so are weapon upgrades. Gain enough experience and resources and you will be able to upgrade the party members’ weapons. As each character levels up, they will also gain new combat abilities to help them decimate their enemies.
Combat balancing
Numbers and formulas - we have adjusted the overall combat balance, as well as individual enemies, and party members. With new mechanics introduced (healing abilities, overshield, status effects), we made sure we offer fair, but still challenging encounters.
Miscellaneous
Maps
We created maps for each individual area, and highlighted all exit points, to make things easier to follow and to help you not get so lost. We also have signposts in the overworld to help you out!
Journal
Reworked Atlas’ journey entries to be very clear on what the next goal is and where you have to go. The introspection and Atlas’ edginess are still there, though.
Soundtrack
Enjoy some new tracks to go with the new areas. Some more cheery, some more haunting, all of them absolute bangers!
_
That's it for today! Let us know what you think once you've played through the new content. We're looking forward to hearing from you! You can always find us here on Steam or on Discord. ;)
Enjoy!
- The LFB Team