Back to Diluvian WindsCommunity Announcements
Diluvian Winds - Update 0.7.1
November 16, 2023by Thomas Goblinz
GamePatchNote Digest
Diluvian Winds Patch Notes — November 16, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
DILUVIAN WINDS - 0.7.1
This update aims to fix some gameplay issues and improve the overall quality of life in the game.
Summary
- Merchant-related game elements
- Quality of life improvements
- Bug fixes
/!\ KNOWN BUGS /!\
- Localization is not complete for some languages
CHANGES AND BUG FIXES
Merchants
- We added a new chapter about merchants
- Travelers come with a new request : Trade with merchants
- New merchant-related parameters added to sandbox mode
- Merchants can take part in events
- Leveling up a merchant guild will be notified with new feedback
- Added some sound feedback in the trading screen
- Merchant bodies are now correctly displayed when climbing a ladder
- Merchants now correctly take place at the meal with the other travelers
Fire
- We added a warning that shows when you confirm the fire phase when the fire is out and you still have fuel
- Improved the visibility of the guardian comment when changing the fire level
- Fire level and alert are now correctly displayed when opening the trading screen
Meal
- Stools shall now correctly disappear after the meal
Net
- A new HUD element shows the net current level and its state
- The net visual will now change depending on his level
Morning
- Fixed an issue when clearing a room upgraded to maximum
- Moving a room and skipping to the next day part is now working properly
Disaster
- The wave sorting layer is now correctly set
- The horn VFX sorting layer is now correctly set
- Disasters of the same type can only occur twice in succession.
World
- Fixed an issue with lighting underwater
- Fixed an issue with rain and water
- Doors handles are now correctly displayed
- Lighthouse flag is now correctly rendered
HUD
- Fixed an issue with an overlapping of the effect list and the caravan screen
Menus
- We updated the victory and pause screen
- Disabled buttons should not play sounds anymore
Help
- Fixed the order of tutorials in the help menu
- Inputs displayed on the camera controls tutorial are now white instead of brown
- Fixed an issue when the help screen is stuck
Save
- The new save button triggers only one sound instead of two
- You can't overwrite auto-saves anymore
- You can now delete saves when one of them is open in the system
Options
- Master volume is now at 50% by default
- Improved the system language detection when resetting the options to default
Story
- Moving rooms will be available when starting a game from Chapter 0
- Added sounds to the buttons
- Chapter 5 last objective is now : “Empty the merchant stock.”
- Chapter 4 :
- Dally’s body does not disappear when going to sleep
- Dally’s hat does not change randomly during the chapter
Sandbox
- Parameters label does not take two lines anymore to display
- Added sounds to the buttons
- Weather parameters label has changed to be clearer
Scoring
- Fixed issues with localization