GamePatchNote Digest
Warbox Patch Notes — July 2, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Engine update to Unreal Engine 5.1.1
NEW CONTENT
MELEE COMBAT

This has been a much needed addition. AI will no longer run at eachother and stand next to eachother in a staring contest.
- - Characters receiving blunt damage will have a negative effect on their "Conscious Level"
- - Characters can be knocked unconscious from blunt damage
- - Characters can wake back up from being knocked out
- - Blunt damage to the head causes increased loss of "Conscious level"
NIGHT VISION
WORK IN PROGRESS
- Added Night Vision (For now only available using IHPS+IVAS)
- Added NVG keybind

CUSTOMIZATION
- Added ATACS-FG
- Added IHPS Helmet
- Added IHPS Helmet Covered
- Added IVAS

MEDICAL SYSTEM
WORK IN PROGRESS
This system has taken a huge amount of development time compared to all other features. There are many different values and aspects I need to balance and consider for this system. IT IS NOT FINISHED.
- Player can apply self aid
- Player can work as a medic to help wounded
- AI can apply self aid
- AI can work as a medic to help wounded
- Added Tourniquet Self use animations for all limbs
- Added Bandage Self Use Head animation
- Added Gauze Self Use Lower Body animation
- Added Morphine Self Use animation
- Added Analgyn Self Use animation
- Added Tourniquet Lines (American_01, Filippino_01)
- Added Morphine Lines (American_01, Filippino_01)
- Added Oxygen Value
- Added Conscience Value
- Added Pain Value
NEW CHANGES
- Replaced Combat Boots for Higher Quality Model
- Adjusted Kiver RSP Cover default camo to ATACS-FG
- Adjusted Base Ball cap default camo to ATACS_FG
BUGFIXES
- Fixed Combat Pants variants not working
- Fixed CombatPants Geometry Clipping along the knees
- Fixed Cargo Pants
- Fixed Modern KneePad Pants (Tactical Jeans V2)
- Fixed Regular KneePad Pants (Tactical Jeans V1)
- Fixed 6B47 Helmet Shine
OPTIMIZATION
- Removed a few unused files