GamePatchNote Digest
Crumbling City Patch Notes — January 4, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This update changes a lot about Crumbling City and defines the roadmap for upcoming updates. The new City Creator brings a whole new sandbox mode where you can create your own cities! Just to destroy them again a few minutes later. The new levels bring tons of diversity and brand new visual elements like different terrain types. The game used to be very quiet, with only a few sound effect, now there is a plathora of soothing sound effects that immerse you into the universe of Crumbling City. The update also brings a lot of other cool features, which you can check out yourself by playing the game!
Changelog
New features
- Added City Creator (sandbox mode) that lets you generate your own custom missions and city
- Added random billboard displays
- Added trigger that causes enemies to only spawn after the first attack on the city
- Exploding bullets from enemies will now cause buildings to be destroyed
- Added sprinting
- Human-made decorations can now also be destroyed like buildings and vehicles
- You can now access your game settings from the pause menu
- Added draw distance and mouse sensitivity settings
- Added hand and hammer swinging to PC mode
New content
- Added 3 missions (Christmas, Upstate, Wild West)
- Added more vehicles
- Added more buildings to City Center, Suburbs, Factories and Slums
Changes
- Added many sounds effects
- Improved lighting, visuals
- Improved terrain generation
- Improved performance
- Balanced weapons
- Balanced enemies
- Enemies will now prioritise shooting you over trying to navigate to you when you are in water
- Added more player feedback for boosters, ammo, player damage and abilities