GamePatchNote Digest
Desktop+ Patch Notes — January 12, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This is an update for the beta branch of Desktop+.
New:
- Added "Drag Overlay" Desktop+ laser pointer input action
This input action is an alternative way of dragging overlays regardless of the drag-mode state.
Note that it is not bound by default and can be configured in the Desktop+ SteamVR Controller Input settings (you can use in the Settings window as a shortcut to access them).
This input action can also be bound to a keyboard key for the Gaze-based HMD Pointer. - Added default input bindings for PSVR2 controllers
- Overlay brightness property now accepts levels higher than 100% when HDR mirroring is enabled
- Detected SDR white level is now logged alongside display information when HDR mirroring is enabled
Changed:
- Revamped heuristics on how to handle HDR brightness level adjustments depending on available display data, capture method and OS version (potentially still incomplete)
Fixed:
- Fixed masked/monochrome cursors not being displayed during Desktop Duplication HDR capture
- Fixed deactivating application profiles not restoring regular overlay configuration
- Fixed Desktop+ laser pointer cursor being stuck on the Desktop+ Keyboard window when deactivated via input binding
- Worked around SteamVR 2.9.1 dashboard changes breaking dashboard-relative overlay positioning