Nurose
Patch notes · News · Live player count
About
Build spells using a unique visual spell programming system. Create shields, mines, totems, anti-missiles, decoys, or anything else you can come up with. Challenge others to online duels where you fight with your custom spells.
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Detailed
Nurose is an online dueling game where you fight others with custom spells. It has a custom spell-building system which allows players to create unique attacks.Custom SpellsCentral to Nurose is its unique spell-building system. Spells are built by visually programming glyphs in a wand. There are 40+ glyphs ranging from simple movement glyphs to complex conditional glyphs. You don't need to level up to earn new glyphs or wands. Each glyph is available from the start, so everyone is on an even playing field. The spell possibilities are endless. Some spells that you could make include: Mines that explode when the enemy is nearby. Anti-missile attacks that will look for enemy projectiles and destroy them. Decoy clones and moves them in specific directions. Totems that search for the enemy and shoot spells when nearby. What sets great players apart is their skill in spell-building and mastering their builds. When you have made a build, enter online matchmaking and fight others with your spells.Online matchmakingIn online matchmaking, you will fight others in a 1v1 best-of-5 game. Each player has several wands available. The game is made in a custom engine with rollback netcode for an optimal online experience.
Patch Notes & Announcements(35)
HOTFIXHotfix 0.13.1
Fixed some bugs introduced in the last patch. Larger balance changes will be made in the next patch. Changes: Adjusted preview moving dummy movement. Increased rock received collision damage and appli
MINOR0.13.0 The SpellCrafting Update
{STEAM_CLAN_IMAGE}/39928699/bad3b2e61d33ac1ac1d7cb6e31084e40f1746117.png It has been a while. This update improves spellcrafting in various ways. Most notably: Custom glyphs: Spells are no longer conf
MINOR0.12.0 Environment Update
{STEAM_CLAN_IMAGE}/39928699/575d7f7c507822512942c560c0473d429f566f03.png Over the past months, I have been working on improving the environment. Most notably, the online arena map has been overhauled.
MINOR0.11.0 Wand Update
{STEAM_CLAN_IMAGE}/39928699/7d378e0588496675f71b5fefa447f184bda21fa8.png This update introduces wand customizability, expanding the available build options. The game is moving closer to complete contr
HOTFIXHotfix 0.10.2
Added: Added elemental effects (fire tick damage and electricity sparks) to arrows. Added element particles to arrows and orbs. Changes: Reduced erratic movement of orbs. Changed the dummy mass to be
HOTFIXHotfix 0.10.1
Bug fixes: Fixed startup crash occurring for new players. Fixed Bow wand name and description.
MINOR0.10.0 Bows, Orbs, and Directional Explosions
{STEAM_CLAN_IMAGE}/39928699/b803507d39dc283a97923e1964f6b666a7a4c907.png Added a bow wand and a directional explosion glyph. Made a bunch of balance changes and fixed multiple game breaking matchmakin
HOTFIXHotfix 0.9.1
Changes: The explosion damage has been increased by 20% for one specific player. The mana-to-health ratio has been halved, making walling less effective. Removed: The debug 'trailshot' wand has been r
MINOR0.9.0 Title screen, more mana, matchmaking UI and improved performance.
{STEAM_CLAN_IMAGE}/39928699/fa7e79f2cc2ff074072b384bd59014d1c0060534.png It has been a while... I have been with life and reworking large chunks of the engine, which has kept me from releasing updates
HOTFIXHotfix 0.8.1
Changes: - Decreased homing glyph cost from 10 mana/sec to 5 mana/sec. - Increased instant glyph cost from 1 mana to 5 mana. Bug fixes: - Fixed crash that occurred after every other match played. - Fi
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