v1.08.2326 - Another Patchy Squirrel
Squirrelmageddon! Patch Notes — August 11, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

These just had to be fixed up and new stuff added. I built this game in reverse... lol. Characters now have a starting class skill! (2 new skills added).
Noteworthy Patch Notes:
GAME OPTIONS: unlock all maps toggle added
STARTING SKILLS: each character begins with 1 starting skill and 2 skill points to spend
NEW TRAINING AVAILABLE: Triage (medkit effectiveness) and Wheel & Deal (better prices)
REPLAY: explosion and barrel replication fixes
REPLAY: fix crashing due to barrel state inconsistency
REPLAYS: rescue character SOS audio fixed
GAMEPLAY: player turrets no longer damage player
SQUIRREL: death squeek replication fix
BARRELS: replication / replay issues fixed
UI: fixed pickup had disappearing
REPLAYS: fixed 'reverse camera' bug
FIXED: stuck squirrel crash!
FX: explosions are more transparent which reduces flash bang blindness when caught in an explosion
PHYSICS FIX: right click aim/auto stand up no longer gets stuck on moveable crates
PHYSICS FIX? - squirrel corpse launch a little more subdued with the odd crazy launch for laughs!
Still working out the full lore for all the factions... stay tuned for details as they emerge.
GLHF!