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Post launch Patch 1/Thank you.
November 26, 2020by daniel.riise98
GamePatchNote Digest
TWWWR Patch Notes — November 26, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
1.0.1 hotfix
Thank you to everyone for the support. I've taken the time to start reading some feedback, and I'm trying to address it as quickly as possible. I haven't started reading reviews yet since it's a bit overwhelming, But I'll try to do so soon. Afterwards I might start adding more content to make the experience more fulfilling. I imagine some more story could go a long way.
-faxdoc
Changes
small warning
Due to a small error on my part, updating the game will cause a couple of bosses to respawn if you load an pre-patch savefile. It's not game breaking in any way, and you can just warp past them If you don't feel like fighting them.
general
- Added dualshock support
balance
- Fungus chambers is a tiny bit weaker
- Begonia trigger is a tiny bit weaker
polish
- Jump/shoot extra works on everything
- Space/enter works in menues
- Added wood sound to wood flooring
- Pressing a button while trinket text is spelling out completes the text rather than skipping it
bug fixes
- Fixed sound playing some places it should/shouldn't
- Fixed sound in temple area
- Teleporting from layer 3 to layer 5 doesn't make layer 5 dark
- Ending text bug fixed
- Ending credits end a bit earlier
- You can now get the "scared" achievement
- Fixed first boss sometimes crashing the game(at least I think so, the bug is super rare)
- You can no longer use crates to teleport out of bounce in the first stage