DOGMAN Patch Notes — November 9, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello all. Update 1.0.2 Brings a much requested feature to DOGMAN. Building interiors. The player is now able to open the door to cabins, and explore the inside. Ranger towers are also climbable now.
So why is this important? It doesn't really change much does it?
It does. Both of these structures can now be used as "Hiding Places". If you have a Dogman on your tail, get inside a cabin or climb up a ranger tower. The Dogman will stick around for a little bit, waiting for you to come down, but will lose interest once he's realized he can't get you. This was a feature that was tested earlier in development, but was scrapped due to collision issues with the old cabin model. It was brought back thanks to player feedback, so please keep it coming!
Here's what came in DOGMAN 1.0.2:
- Appalachians Park has been made darker.
- Cabins on Appalicians and State Park are now accessible with more detailed interiors
- Cabins and Ranger towers serve as a hiding place from Dogmen
- All Dogman variants have a new Idle animation to better suit gameplay.
- The "Body found" notification sound has been changed from the loud jumpscare sound, to a quieter, yet startling bass boom.
I am exploring my options with building interiors, and I want to add more to them besides the update they have just received. I will keep the community posted on this issue.
Thank you for playing DOGMAN, I look forward to improving the game based on your feedback.
Stay safe in the woods!
- Daniel, developer of DOGMAN.