GamePatchNote Digest
EBOLA 2 News — December 29, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
• Fixed bug with the code on the 7th floor related to the projector.
• Fixed a bug with loading, saving, previously it was possible to load for textures.
• Changed 8th floor, now monsters do not get stuck.
• Fixed lighting at the radio, on / off.
• Improved optimization on the 4th floor.
• Fixed a bug on the 4th floor, passage through textures and doors.
• Plugin VR is disabled.