GamePatchNote Digest
Project : SKYSCAPE News — February 24, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Added ring of asteroids around planet

- Fixed issue preventing vehicles spawned at run-time from being pilotable in multiplayer
- Improved sync of vehicle system in multi-crew (there are still some important things NOT sync'ed such as damage to vehicle parts)
- Fixed 'get into vehicle' animation appearing broken in some multiplayer situations
- Reworked suspension code to no longer oscillate at low frame rates, be harder to buckle landing gear and fixed issue causing vehicle damage on spawn
- Added debug option to repair and respawn existing vehicles rather than creation new ones
- Improved terrain
- Fixed cockpit wind sound continuing to be heard when outside of vehicle
- Prototype work on new Space Jet

- Fixed issue that was causing players to be launched after teleporting to friends using Debug menu
- Re-worked ladder climbing controls
- Added APU status information to ENG page