Always Surrender
Patch notes · News · Live player count
About
Battle a never ending swarm of enemies, but be sure to surrender before you die...
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Detailed
Always Surrender is a vertically scrolling shoot 'em up score attack, with an emphasis on pushing your luck as far as you can. Last as long as possible against an endless horde of enemies and then surrender in order to bank the bonus. Giving up has never been so rewarding. Collecting medals increased the multiplier, as well as contributing to the regualary increasing bonus score, and can be vacuumed up by not firing for a short period of time.FeaturesSix game modes:Normal - Face an onslaught of enemies with just one life, but surrender before it's too late to escape and keep the bonus score.Novice - Like normal, but when you want an easier time (to begin with).Timed - 3 minutes, infinite lives and bombs, to score as much as you can. The multiplier resets when you bomb, how long can you hold off?Classic - 3 lives, 3 bombs, no surrender.Expert - One life, but the enemies are harder. If you don't surrender you don't score.Pacifist - No shooting allowed, score more for staying alive as long as possible. Enemies and bullets are grazeable to increase the mutliplier.Lots of enemies to kill.Plenty of bullets, and lasers, to dodge.A slow motion system that can kick in when the danger is too close, making the player temporarily invincible.Hidden methods to spawn more medals to collect...A dedicated button to giving up (well in four of the modes).Tate support.Customisable UI.Leaderboards & achievements.
Patch Notes & Announcements(10)
MINORMinor bug fix
Minor bug fixed
MINORSteam screenshot functionality
It is now possible to take a screenshot via the Steam "Take a screenshot" shortcut key.
MINORBug fix and high score sync
In rare circumstances the high score save file could become corrupted (when moved for example), resulting in Always Surrender not being able to launch. This update fixes this issue but will result in
MINORFixed typo
Fixed a typo
MINORMinor patch - couple of quality of life features
Added options to change the colours of the bullets fired by enemies. Added an option so that holding the button for Focus will fire without having to also hold the Fire button. Find this under Options
MINORUI update and minor fixes
The UI for the left and right sides can now be reordered - if you want the score at the bottom and the cooldown at the top now you can! Or pick another configuration. Find this under Options, In Game
MINORMinor update
Previous patch created a situation where sometimes a laser would last (seemingly) forever; lasers no longer last forever.
MINORMinor patch
Further standardised the behaviour of lasers in slowmo. Added an indicator to the game screen to show which mode is being played when the borders are turned off. Added an indicator to the results scre
MINORMinor update.
Unintended laser behaviour fixed: firing time should be more consistent when coming out of slowmo.
MINORMinor update
Typo fixed. Leaderboard behaviour updated to not appear like there's no scores on them at all when a score hasn't been set by the player yet.
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