Dev Log #33: Advanced officer careers
Galactic Crew II Patch Notes — March 18, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Dear players,
Two weeks have passed and I want to keep you updated on the game's development.
I am currently investing time into the server infrastructure. Since you will all have the option to play in a shared universe, I want to make sure that everything runs smoothly. It will take some time until everything (server, data bases, network, etc.) has been fully set up but I made good progress so far. The dedicated servers are already rented for over a year in advance.
Advanced officer careers
You can have up to three officer's quarters in your ship and you can have up to one officer per officer's quarters. Nothing is going to change here, but you have now the option to upgrade your officer to one of two different advanced classes once they reach level 10.

Depending on your choice, you will get a bonus to one of your officer class skills. This bonus stacks with any ranks you put into this skill before.
Skill overview
A new skill overview in the bottom right corner shows you all non-default skill modifiers.

In this instance, the healing modifier is 1.26, meaning that you heal 26% more than an unskilled crewman (or woman or robot).
Future development
I think it will take me until mid May to fully complete this update. Especially the client-server infrastructure will take some time. As I have announced in previous dev logs, I will take a break from game development this summer. I am working constantly on this game for three years now and I need a fresh mind. The game will most likely be officially released in summer. I added more than I promised in the Early Access notes and I think the game is on a good path. That being said, I am not going to stop providing updates. I think I will provide more free content in the future, but I need a break this summer.
Kind regards, Benjamin