GamePatchNote Digest
Shards of Feyra Patch Notes — January 20, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
The changes are the following in the update 1.20:
Sound changes
- 85 New sounds has been added to the characters, attack and hit received sounds mainly
- Voice volume balance changes
- Minor skill sound changes
Camera changes
- Camera speed has been adjusted (again) - plan to implement in the future an option in the main menu to customize it. The back end work in progress.
Balance changes
Heroes:
- Death Knight health change : 160 -> 150
- Death Knight armor change: 17 -> 16
- Death Knight resist change : 4 -> 6
- Wizard health change : 90 -> 96
- Wizard armor change: 7 -> 10
- Rogue armor change: 14 -> 13
- Rogue resist change: 8 -> 9
- Rogue damage change: 25 -> 35-45
- Rogue damage type change: pure -> physical
Enemy:
- Dark elf (boss) health change: 200 -> 180
- Bloodfang spider ( boss ) health change: 180 -> 150
- Dark plant abomination damage change : 38 -> 32
- Plant abomination damage change : 35 -> 30
- Pyromancer damage change (AOE) : 38 -> 25
- Giant spider damage change : 40 -> 32
Icon changes
- Every character skill icon has been reworked (30)
Future improvements which are expected next week part of the regular weekly update:
- New steam achievements
- Further balance changes after monitoring the current situation
- Game optimization - light rework and LOD optimization
- A new hero release
Future plans:
- A new campaign map release
- New enemy release
- Quest system rework
- Main menu redesign
- Quick party search implementation