GamePatchNote Digest
Directive Nine Patch Notes — October 11, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Update 0.1.5
- New Room
- Weapon Mods : Mods are now tracked per weapon. Meaning Mods will no longer carry over to a newly purchased weapon. You can have 1 active mod per purchased weapon.
- Comfort : Added option for linear move speed. If locomotion makes you queasy, try this mode.
- UI : Added a new UI to show your currently equipped Weapon Mods during runs. Tilt your gun flat while out of combat to see.
- Loot Magnet : When clearing a room, all active loot drops will now be auto-looted.
- Balancing : Tweaked the balance curve to make intro levels easier
- Environment : Tweaked the hitbox size of Oxygen Tanks nozzle to make them slightly easier to ignite
- Tweaked Magazine hand position for Assault rifle magazines.
- New and Improved Instructions in the start room with videos.
- Bugfix : Gunshot audio from enemies would sometimes play when the player fired the pistol
- Bugfix : Music Volume setting would not be saved properly.
- Bugfix : Stun effects would not trigger on Turret enemy.
- Bugfix : Loot drops from Turrets would spawn in mid-air
- Various optimizations