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Patch Notes #3 - Jun 19th, 2021
June 19, 2021by naZg(abe)
GamePatchNote Digest
Vectromirror™ Patch Notes — June 19, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Dear Test Subjects,
First and foremost, thank you for playing our game!
We’ve been working hard and are super excited to bring this update!
It includes new levels, lots of bug fixing, a subtitle system to complement the voice acting, and new mechanics as well!
The new levels are doubling the duration of the experience, at no extra cost.
=D
Version: 0.1531
New Levels
Love
- The previous version ended in Misery, and now you’ll be taken to the level Love, with lots of puzzles and narrative.
Rage
- After Love, you’ll be taken to the Rage level, which focuses on platforming and time restraints.
Improvements
Subtitle system
- This new system helps the player to better understand the voice acting, and have a more wholesome narrative experience.
Bug fixes
- We’ve made a lot of quality assurance testing and squashed over 150 bugs, to improve how the game plays in many different ways, so you can have a better experience.
New Mechanics
- Grapple Cubes: these objects appear in some places, and by using the pull force, the player will be propelled in the direction of the object.
- Overclock: at some point (won’t spoil the surprise =D), the player can activate this functionality to make time around the player move slower, providing assistance when facing difficulties during the platforming and puzzles
Level Updates
- Trust: added a new gameplay section to teach the player how to use the Grapple Cubes.
- Misery: added voiceovers, which weren’t available in the previous versions.
Please let us know your thoughts in our Discord server. If you are looking for a place to chat about the game and join other speedrunners, that’s the place!
To remain up-to-date with news from Vectromirror, connect with us here:
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Have fun!
The Vectromirror Initiative