ACTION SANDBOX Patch Notes — May 7, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
deleted:
- automatic flip
- automatic sorting order
- wall blood
- activate with grouping objects
fixed:
- invisible particle(destroy option) when press h bug
- stay gizmo when delete child object bug
- multiple weapons grabbed at the same time bug
- 'activate wire' connect other component bug
- bug
- 'GIF' bug when slice
- deactivate GIF bug
- copy property bug
- a bug where duplicate sounds are output when there is a sound component in the same object
- bug with sound output when spawning items from inventory (ex: gun)
- when dealing damage next to a wall (not props), there are buggy pools of blood on it
- rotation axis bug
- change image from GIF object
- freeze position when camera zoom in/out
- invisible when main menu
changed:
- change the pulling force to be stronger
- 'detected target' look only connected detector target
- more columns,rows,tags
- it also detects 'ignore all' collider
- visible when press h
- change signal color
- invisible text when toggle hide option
added:
- add freeze option
- add tag option
- add 'AND/OR' option
- add volume option
- add ambience volume
- stop delay, cooltime
- active for duration
updated
- save local scale