Progress Game
Patch notes · News · Live player count
About
Experience Progress in its purest form as an Idle-Game!
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Detailed
Experience the feeling of progress in the most distilled way.Progress Game is a 2D UI-based idle game with animations and particle effects, in which you slay monsters, farm ressources, create and upgrade your equipment.Let the game run in the background and return every now and then to get a short burst of satisfaction.100% Free and No Monetization to Ruin Your Fun! Craft and upgrade 3 Tiers of gear Level up and spend stat-points Improve Weapon-masteries by fighting Earn Monster-Titles for each monster Gain Access to 2 Worlds with their own respective zones and themes Unlock Achievements that empower your character Learn spells to empower your character and improve them Gather Ressources and Cook yourself to power Visit the Shop with its selection of helpful itemsThe game is still in development with more features and content to come!
Patch Notes & Announcements(42)
MINOR0.10 - State of Development #3
Hey everyone, sorry for no new Infos until now: I hit a bit of a bump in the road, due to some health related and IRL stuff. Also had a bit of a burnout on the project, so im currently taking a bit of
HOTFIXv0.09.2.0.c4 - Hotfix for Dagger Stab Skill Crit
As pointed out by a player on steam, the Dagger Stab Skill Crit functionality didnt work as intended and the player actually dealt less damage when dealing a critical hit. I was able to reproduce, loc
HOTFIXv0.09.2.c3 Hotfix
Fixed Spells not being draggable into auto-caster slots from the spell-book
MINORMac fix
I accidentally uploaded the zip of the zip for mac, the game should properly start for mac again. Sorry for the inconvenience! (Yo, i heard you like zips, so i put a zip in your zip so you can extract
HOTFIXv0.09.2.c2 Hotfix
Hey all, - Sinking Well: Added is_modified and was_equipped check to "add all" functionality Received a report about the "Add all" in the sinking well not using the same logic as the inventory-discard
HOTFIXv0.09.2.c1 Hotfix
Hey all, - The Inventory limit of 200 will no longer discard items that have been modified (plus Roll, Equip Quality, gem sockets in slots) or have been equipped by the player at some point. I've got
MINORState of Development v0.10 #2
Hello everyone, i wanted to give you some insights into the current state of development for Version 0.10 I am currently working on developing v0.10 towards a first playtest, which would contain vario
MINORProgress Game now has Steam Cloud
Hey everyone, a feature that was requested by a couple of people for a while, i came around to implement it. At the beginning i assumed you would need to implement a steam framework into the game, but
MINORState of Development v0.10
Hey guys, just wanted to update you on the current State of Development in regards to 0.10 TL;DR: Still working on 0.10, after migrating the Engine Version of Godot from 3.5 to 4.2, its now slowly com
HOTFIXv0.09.2.0.c hotfix
- Fixed Holy_Spark crashing the game when cast in the village - Fixed Spell_School_Tooltip not showing on hovering a spell school
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