Croppy Boy Patch Notes — September 8, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Build 43 - Saves & Fixes
Save Game (experimental) - You can now 'resume' any offline or sandbox game. The game saves automatically at the end of each day.
Join Game (experimental) - If you leave and rejoin a network game, you should continue with the same character / items / etc now.
Bugfixes - Fixed most of the bugs reported, keep them coming!
There was a huge internal reworking for handling the save games / player ID stuff, so please let me know if there's any issues, especially after resuming a save game or rejoining a network game. Note that the rejoin works even on a game loaded later (just think of it as all 'players' saved into the save file). There are some network limits in some cases, but it should be okay.
Note that the Options version changed, so your options will be reset!
Note that sandbox and offline are seperate saves!
Changelist:
- added experimental 'save game' support
- added experimental 'rejoin game' support
- added game mode / region to invite links
- options version change (options will be reset!)
- changed default region to 'usw'
- increase shipping box limit to 128
- increase glasses girl sell price to 1.5x shipping price
- increase message on-screen time to 10s
- fix several festival mode bugs
- fix overflow on bag slot upgrades (limit at 24)
- fixed network issue where can sell to glasses girl
- fix various issues in time setting in network games
- fix various issues with invite code / links
Big thanks to everyone for playing, and double extra thanks for everyone submitting bug reports and details! Come say hi! http://discord.gg/cWKYw3Z
Community Update
This week we have the winner of all time MorbidMist with 100% strawberry victory.

Not only that, but also some custom croppy style sprite art!
And we have Touka with the best Chicken Farm of the week:

(Build ID: c5dcad14-30cf-4b6a-af6e-3fed3aa7888e)