cyberpunkdreams Patch Notes — June 11, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
So, today's update has a few things in it. A lot of the time has actually been on the new engine stuff, which, believe it or not, was all triggered by finally wanting to get solar charging working for vehicles not currently equipped – this was not going to happen without a lot of new stuff in the engine. A lot of these changes will also make it easier to add things like vehicles in future (the single most time-consuming item to add), plus weapon mods and more of that kind of thing.
Asymmetrical clothing was also something I've wanted to do for ages, and required a load of work on the skin system... but it only took about an hour in the end. I also wanted to add a load more workshop stuff, as previously promised, and making the Interog8.1337 more useful meant writing a load more content too. Oh, and one of the newer mutations has been implemented or something.
Near future stuff is still in the works – that means full contact mechanics with Martha, stuff for Maggie and Rose, and the morgue and related things. I'm also still planning a live Q&A on Discord in the near future. More info to follow.
Pricing update
At some point fairly soon I will enable the latest changes to Steam's pretty-pricing; this is the pricing across different countries that takes into effect cost of living, etc., and not just exchange rate. Most places will see small changes, and mostly slightly cheaper, but some countries might see more expensive prices. This only affects DLC prices, not microtransactions on the site.
In the longer term, the base pricing will have to go up at some point. I first made these prices in 2020 or something, and inflation has been pretty brutal since then (at least here in the UK). However, this won't be for a while, and when it happens, there will probably be bigger credit packs with a bigger discount per credit too.

Full changelog
- The Triple Crown mutation has been implemented.
- There are four new spikes to find, and some tweaks to other spikes.
- Some new items to buy (both previously previewed and totally new).
- The outfit system now supports assymetrical clothing.
- – Makes a difference for things such as tattoos, prosthetics, etc.
- You can now use Interog8.1337 from your phone's app slot.
- Amateur lesbian spikes are now functional.
- New clothing stat: Urbex inappropriate.
- – Works in the same way as They're not taking you seriously.
- – Replaces most individual stat changes for Skill/Urbex and similar skills.
- Some other new outfit tweaks and effects.
- You can now bundle a few miscellaneous items into Unique gifts.
- Added the ability to surrender during a pimp war.
- There's more from Kristoff if you sent him out of town.
- There's a new mode for DeepThink.
- You can now choose which vehicles are parked in garages.
- – Doesn't do anything yet; stealing and wear will be updated once people have caught up.
- Vehicles with solar panels will now charge in the background.
- – You'll have to use each one manually once for the effect to kick-in (debugging purposes).
- – As with normal driving, charges the main battery of electric vehicles first, then the battery pack.
- Various effects from equipping a vehicle now only apply when you equip the vehicle manually.
- – Either directly from the slot, or via a card such as "Get back in", but not from leaving a bar, etc.
- – Applies to being locked in, hand size increase, etc
- – For example, your vehicle now won't be locked when exiting a bar if it wasn't when you entered.
- Mobile workshops will now run down the vehicle's battery charge.
- – Only applies to the Neord Tokker so far.
- There's some new workshop stuff, including some new gunsmithing type activities.
- You can now use your 3D scanner (in the workshop).
- Disassembling personal weapons now implemented for almost all of them.
- You can now bundle and sell blueprints, 3D scans and printer files.
- You can now ask Dusty, Shae and Shannon to make machined parts for you.
- New artwork.
- Times driven stat vehicles has been reset because of a mechanics change.
- – Usually I try to preserve things such as this, but it's minor and it would have been a huge hassle.
- Likewise requesting a vehicle delivery or having one nearby.
- Likewise your favourite SensX; you'll be prompted to chose again anyway very soon.
- A fair number of new engine features that'll enable new stuff and help with future development..
- Fixed the stats on the Chiala Rex.
- Fixed not being able to stash the Zerba Shorty properly.
- Fixed some other minor bugs and typos; thanks for the reports!
