Bomb Rush Cyberfunk
Patch notes · News · Live player count
About
Bomb Rush Cyberfunk is 1 second per second of advanced funkstyle. Battle rival crews and dispatch militarized police to conquer the five boroughs of New Amsterdam. Become All City.
Media Gallery(17)
Patch Notes & Announcements(12)
MINORMicro Boy on the go
Micro Boy has escaped the confines of the funky world of Bomb Rush Cyberfunk and found its way onto the World Wide Web! Play it at team-reptile.com/MicroBoy(also on your phone!) Once you're done setti
MINORHYPERFUNK & BRC × Skate Story bundle
Hey, you! It's long overdue that you heard about our next game: HYPERFUNK. We released a first teaser of it over two months ago, flew to Tokyo Game Show to exhibit a small demo of it and came back. ht
MINORPatch 3
Patch 3 changelog: - Fixed the 'auto-save' bug. - Made quarterpipe multipliers reliable and fixed the ones in Hideout. - A rail in Millenium Square no longer breaks your combo if you jump from it goin
MINORPatch 2 - Shuffle
In this patch we have some more general fixes lined up. Some specific places were breaking combo's due to faulty setups, happy to say those have been mostly eradicated. You can take a look at the note
MINORPhysical Versions and OST on Vinyl
You there! Got a need for this game on your shelf? Or the Soundtrack on vinyl? Regular retail versions (Switch/Xbox/PS5) will hit NA and EU stores December 5. (Japan stores next year) And each box com
HOTFIXPatch 1 Hotfix
Letting you all know we pushed this hotfix in addition to yesterday's Micro Boy patch. We are confident this patch solves the issue with people losing progress in rare situations due to exiting in an
MINORPatch 1 - Micro Boy
Hey everyone, Dion here. We had a crazy good launch so here's a big thank you from the team to you for playing our game. Looking at the numbers we can see people spend 10 to 12 hours on a comfortable
MINORGame Director Interview
Hello, hello! Only one week left to go. Until the game releases Friday next week, here is an interview with our game director Dion Koster - talking about the development, art, dancing, music and more.
MINORMoving in Style
It's been too quiet here! While we were heads down working on the game, that doesn't mean there hasn't been anything to share. The big news: We have shown off a first public demo at a few local events
MINORSecond Teaser! ... Trailer?
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