Paramount Hero
Patch notes · News · Live player count
About
Paramount Hero is a third-person click-to-move multiplayer game set in an open-world environment. Explore, kill mobs, collect loot, hone your skills, complete quests, and cooperate with (or kill!) other players to become a legendary hero.
Media Gallery(12)
Detailed
OverviewInspired by multiplayer classics, Paramount Hero is a third-person skill-progression MMO with a fantasy world setting. Kill mobs, collect loot, hone your skills, complete quests, and cooperate with (or kill!) other players to become a legendary hero.Features 50+ varieties of monsters including unique rare-spawns 20+ quests - and not of the "kill X monsters" variety Dozens of skills and spells Hundreds of items to collect and craft Day/night cycles Dynamically changing weather Summonable pets who will fight for you Interactive and branching quest NPC dialog 3km² main world area, procedurally generated content with hand-crafted points of interest Real-time multi-shard online multiplayer Support for hundreds of players per shard In-game proximity/global chat Situation-based NPC AI Fully server-authoritative / cheat-resistant
Patch Notes & Announcements(6)
MINORNew emotes, aggro changes
Several new emotes were added (/laugh, /shake, /nod, /dance, /bow, /wave). Aggro changes - mobs will now assist each other properly in defense of each other. NOTE: This will definitely effect people w
MINORBanking and Bugfixes
New features: Added the much-requested banking feature (see Leopold in the town) which can help protect items you wish to keep across deaths. Added a number of new high-level equipment drops. Bugfixes
MINORBugfix
Fixes performance of backend navigation which was causing game slowness.
MINORBugfixes & UI improvements
Fixes issue where monsters could be attacked from afar using spells/skills/projectiles, but would not counter-attack. Added confirmation popup when advancing level.
MINORLine-of-sight aggro
Monsters now factor in line of sight into their aggro (i.e., you can hide from them around corners).
MINORBugfixes
1) fix for infinite stat glitch on death/relevel. Upon next login after deployment, if your stats will be lowered to the expected maximum 2) Fix for disconnection when spamming clicks/moves/cmds 3) Fi
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